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September 05 2010 20:29:31
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· Newest Member: Edgecrusher

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TF2 Server Online
ServersThanks to our co-administrator PolishFish, he has graciously donated usage of one of his servers to give us a respectable 20 slot Team Fortress 2 server! So far, so good -- It had a few hiccups at first but is mostly stable now and good to go.

Lots of random players too, join and people will join! This is also true of the Counter-Strike server. I think we have a good and central server location. So now we have a HL2:DM, CS:S, and TF2 server with two incoming SteamGroup L4D2 servers hosted by PolishFish and myself.

TF2 Address: tf2.BinaryChaos.net

Remember to add it to your favourites, it is due to being a game night game so have it installed as well!
New Game Server! HL2:DM!
ServersWe've got another one guys -- It's setup and ready to go, a 24/7 dedicated box running at hl2dm.binarychaos.net for those interested! Looks like we've got quite the arsenal of servers now with a TF2 server incoming soon.

How can we track all of these servers you ask? I've also thrown up a new server status page in the top navigation bar! Add them to your favourites. Please note the URL change for the CS:S server.

On top of all of these updates, I've also vastly updated the forums and their functionality. A lot of the forums have been modified and the "Alternative Gaming" forum is likely soon to be axed unless anyone wants otherwise. I've replaced our old smileys and made codes that make sense, and you can now embed YouTube video like a few of you have been requesting. And since we're posting new updates by the bundle!

Tuesday Night Gaming is No More! (Read Below!)

Gaming nights are moving to Monday and Thursday nights at 8:00PM! That's right! Double the gaming action on the most boring nights of the week. Game nights will still be decided and announced via the forum until a more elegant solution can be found. It has been decided that this Tuesday will remain our last Tuesday night in gaming rotation, we will be playing Call of Duty: Modern Warfare 2 online. The new gaming rotation will take place starting on the 19th.
Counter-Strike: Source Updates
MaintenanceSome of you may already know that Valve has recently released a slew of updates to re-vitalize the Counter-Strike series and I must say that so far I am impressed. They have added 144 new achievements to the game -- Which make for some hectic first few rounds as you get the obligatory free achievements such as "Shoot an enemy while he is reloading." so everyone can have some fun.

But that is not the reason for this post, the reason is this... The server is being reverted back to 66 tick rate instead of the 100 tick rate it had before. The reason for this is that Valve has officially stated they have been working to resolve the old Source engines faults with bullet registry, doors, run speed, and the like. The official release notes can be viewed here if you are not familiar with the new features. As you can notice the default tick rate has been changed from 33 to 66 so we should see an immense boost in playability. The server has been updated accordingly, and I actually just finished optimizing it about 5 minutes ago. One final thing you will need to do. If you manually set your rates up for 100 tick before, you will need to undo them by entering the following commands in your game console!

> cl_cmdrate 66
> cl_updaterate 66
> rate 80000


We hope to be playing on our Counter-Strike: Source server this Tuesday at 8:00PM Pacific, meet us there for good times!